Morgaelin

Produced by: Slashing Dragon, Exodus Destiny Dragon (jucarave)
Website: Morgaelin

This project is an offshoot of Slashing Dragon’s LRUM Project, which transformed maps from newer RPGs into “their 80’s cRPG version”. Another way of putting it is that Morgaelin is an attempt at an Ultima 8 demake — a remake of the game using old-school graphics and UI elements.

Thus far, Morgaelin supports keyboard movement, offset-based water animations, support for Tiled JSON maps, map transitions (between the overworld and points of interest), and basic NPC movements (and animated NPC sprites)…and, of course, Ultima 4-style messages.

A cursory look at the Morgaelin Bitbucket repository suggests that at one time, Slashing Dragon may well have aimed to create three versions of Morgaelin: a desktop version, a web-based version, and an Android version. And although he has moved on to other projects and hasn’t been able to devote much attention to this spare-time project, he has formally announced that it is now open source, and welcomes others to contribute to it via Bitbucket.

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